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LCD Display Master Material [UE4]

Demo Assets

Demo Assets

ClearCoat Dual Normals

ClearCoat Dual Normals

Full Material graph & Instance Parameters - ticking the Glitch option switches the UV scale of the Emissive to 1,0 via StaticSwitchParameter

Full Material graph & Instance Parameters - ticking the Glitch option switches the UV scale of the Emissive to 1,0 via StaticSwitchParameter

Emissive Texture compression settings, and quick examples (stock images from Pexels)

Emissive Texture compression settings, and quick examples (stock images from Pexels)

Shader Complexity view - this setup is more expensive (Emissive Off is obviously cheaper) than the Varnished Wood, but I wouldn't expect LCD Signage to take up much screen space in a single environment

Shader Complexity view - this setup is more expensive (Emissive Off is obviously cheaper) than the Varnished Wood, but I wouldn't expect LCD Signage to take up much screen space in a single environment

Reference

Reference

Full Graph

Full Graph